Forest Scene Render

This is a render of a forest made in blender. The goal was to create a realistic looking forest. For this, high resolution textures are used. The plants are created form a single leaf that is copied along a small stem into a branch. This Branch is than copied again around a thicker stem.

The foliage itself is actually created from a plane with textures including an alpha map, normal map, diffuse map (color) and a roughness map.

The needles on the ground are actually objects created with geometry nodes instancing a needle.